Monday, 12 May 2014

Week 31: Mastronauts- Rendering the Test

I've been having a few issues with the Shadow layers primarily. The past few days have been trial and error, but I think I am starting to understand what the issue is. I have a feeling it has something to do with the IBL set up because the issue lies within the render cam only, to which, I have the IBL plugged in.

Nevertheless, this is the rendering progress so far:

Creating the Render Layers




Some of the Render Layers:

Ground AO
Character AO

ID Matte



Master Layer

Obviously not all of the layers are done yet, but I am feeling much more confident about it now. I'm certainly finding that my participation in the rendering of the Going Live project has made this process a lot easier for me to understand.





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