Friday, 2 May 2014

Week 29: Mastronauts - Lighting tests

So I've recently been looking at lighting a little test shot that Tom, Kieran and I are doing.

So far I've set up the IBL and am looking at recreating the lighting as best as I can.



Shot with the indirect light only.


Trying to match up with the actual images I set up a directional light for the sun.


I changed the shaders from a lambert to a mia material x, as these shaders are known to react more realistically to light.

Of course, the material attributes will still need to be changed, take the ground plane for example. It is too reflective.

I am still not 100% sure about it yet but my main focus is matching the shadows etc to that of the image. I will need to do some more tweaking to this shot next week but for now, I think it's coming on nicely.


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