Showing posts with label reveal. Show all posts
Showing posts with label reveal. Show all posts

Wednesday, 2 April 2014

Holiday Shmoliday: Going Live - 3D Watercolour Reveal Tests

Here are a couple tests of the watercolour reveal in 3D.

The first one is the entire image sort of appearing from blackness. I don't think this is what was intended but I kind of liked it. It was also mentioned that there would be seconds of blackness in the beginning anyway, so maybe this could help fit the reveal in...just a thought really. This one is a little fast, but the speed can easily be changed.






The second is more like what I feel was expected from the reveal. The paper/ground would be present and then the text, lines and drawings of the map would appear in the watercolour style...(the idea is that the 3D will pop up into the scene so ignore that these elements are revealed in this too).






I could combine the both of these tests so that the paper could reveal and then afterwards the ink drawings and text on top, if this is preferred. Again, this is the first test using the same matte to reveal the elements, so there's plenty room for me to test this out a little further and do a bit of tweaking. (:

Monday, 17 February 2014

Week 21: Once For A Whole Day - updated timing

Well it took me a while but I eventually got round to updating the timing on the last tests:




If I'm honest, although the timing is quicker I felt that, after looking at Sheng's example, the ground texture should appear at a slightly slower rate than the building. Also because of the speed increase of the movement of the entire thing, the spreading of the layers at the end of the shot is lost and does not match the spreading of the layers at the beginning. This will require a little bit of tweaking and moving of layers.

Wednesday, 29 January 2014

Week 18: Once For A Whole Day - Watercolour effect

After the first test, Sheng explained that this is similar to the style she wanted but she needed the effect to be more hazy in style. She gave me an example of how she wanted the effects to flow.

3D水墨动画(恬)

                                                                                       (Style example)

 She also told me that she needed the movement to progress from the right-hand side to the left-hand side of the screen (appearing with the character as she runs across the screen) and 
made me a quick example of what she meant.


                                                                      (Li, 2014)


With the character movement looking like this:



                                                                      (Li, 2014)

This was really useful and really helped me to understand more about how the style of the effects could really enhance the feeling that she was trying to create.

So I edited the existing test to try and match this particular style and movement.




This was much more along the lines of what Sheng needed although it is really rather slow. I will likely need to do another quick test with more accurate timing.




Tuesday, 28 January 2014

Week 18: Once For A Whole Day - Painterly Effect reveal


Alongside her team project, Sheng also plans to do a short personal project. She explained to me that she wanted her environments to appear on the screen in a painterly way and so I tried to do a test in After-Effects to create the style she was looking for.




Her environments have a watercolour feel to them and we discussed and agreed that the transition should mirror this style.